The set includes a cuirass, gauntlets, boots, and two hoods. 500 Glossiness, 7 SS for body, feet, and hand nifs 0 and 1. Posted July 25, 2019. Go to Options>Settings >Resources and make sure Fallout 76's file path is right and the game is enabled. bLaCkShAd0w May 2, 2018 @ 12:49am. What you do is take the _0. This mod adds several items to the game. Edit: Anitvirus firewalls block multiple instances of Nifskope from opening. NifSkope. Note Ab_tv hasn't been nifconverted, so I nifconvert it (it still has pinking after nifconversion, so it isn't that). I open nifskope. The amulet which replaces The Gauldur Amulet has been removed and now has new crafting requirements. I was trying to get help elsewhere but it seems the nifskope people aren't checking there anymore or something. This can't be fixed on NifSkope's end. Start the conformulator. Install the original Skyrim mod in the SSE folders. SSE Nif Optimizer. As far as I know, it is still the most comprehensive set of instructions explaining the process. (How To. Found out that most people use nifskope to make weapon mods which are merged objects and items that are ingame but having trouble understanding how to do it. Add High Heels effects to relevant boots meshes with NIFSkope Go to your conversion folder. Credits and distribution permission. exe ankh_1-1. # # # 그냥 Cathedral Assets Optimizer나 SSE NIF Optimizer로 포팅하면 눈이 감긴 것처럼 속눈썹 아래에 갈색 막같은게 생기는 버그가 있다. I've done a pretty thorough google and read that for relatively small alterations such as this, Nifskope is the way to go, but I've also seen posts stating that Blender is better - which of the. Manually extract the folder into ModdingSkyrimToolsNifskope (or to a folder where you will store your tools). Convert it to LE. ElRizzo wrote: Thank you so much for your instructions, they were really easy to follow and did indeed fix the problem! Have a kudos and my deepest gratitude for helping me out with this. . In Nifskope though everything looks fine: screenshot. Hey guys, after using mods for a while now, I'm trying to create my own weapon from scratch. - posted in Skyrim Special Edition Creation Kit and Modders : Ive been digging for 2 weeks trying to import a few custom objects made in blender into SSE. 3. If this mod fails eventually, delete ". SSE - posted in Skyrim Creation Kit and Modders: Alright, so Ive been sitting here for hours doing research and trying to understand how this all works. a tool to optimize Skyrim NIFs for SSE. Hey, I have problem with NifSkope. . I know some small basics in nifskope but can't find any real guides on how to make a model out of other meshes into a weapon in nifskope. nif armour mesh: Import into Blender the existing armour you want to modify; Import into Blender all parts of the _0. xml. Creation Kit: available on Steam (Menu option View -> Tools and then select Creation Kit) Setting the body slot in the nif file. - Go back to the main NifSkope window. 3. SSE successfully modernizes your technology architecture by converging Web Proxy ( SWG ), ZTNA, CASB, and DLP into one, powerful, high-performing solution. In this video, I'll be covering how to apply textures to meshes using NifSkope. egm. It is standalone and does not require the main KS Hairdos mod. This is an up to date port of the latest version of Warmonger Armory from LE to SSE. nifopt. lod. Some parts of the site are still. . This mod contains a few fixes for said system, such as correcting the sitting and swimming height while. However, LE nifs work fine in Special Edition, and do not need to be converted. Open your eye nif in nifskope, navigate to NiSkinPartition, right click and select "File Offset" on both "Vertex Data" and "Partition", and we can. An open short-sleeved shirt (for example) would keep the skin for the lower arms and the chest area. This is where you will see the model your currently working on in 3D space. Introduction. 2. In the top box select the head tri file the hair is for. nif NiVersion file: 0x14020007 user: 12 stream:. dev7, supports more NIFs, shaders, and features, such as error color, copy/paste, and new renderer. 0 don't have the seams lined up right. SSE NIF Optimizer NifSkope . For editing SSE textures. - ISSUES -. Simply drop in with MO2 to try them out. Skyrim armor or clothing meshes use Skin Partitions to divide up the mesh into related body parts. Spoiler R246 wrote: Let me preface this by saying SSE NIF Optimizer is not the cause of this issue. You can rotate, zoom, and pan in here. nif ### Optimize for Skyrim SE Convert NiTriShape to BSTriShape. Update Tangents updated for SSE, incl. Description: This is a tool that optimizes NIF files for the SE/AE (or LE) format and fixes several potential issues. Add xLODGenx64. What’s a mesh? The Gartner 2023 Magic Quadrant for Security Service Edge ( SSE) describes vendors positioned to drive success across the complete security stack needed for Secure Access Service Edge (SASE). All settings and file paths (as I can tell) are the same as the normal helmets which dont have any issues. New comments cannot be posted and votes cannot be cast. NifUtilSuite (or rather, ChunkMerge) can take all of the geometry data from our . As a general rule anything in between 60-800 for Glossiness and 5-10 in Specular Strenght will make the body have an "oily" or "wet" look, of course you need to adjust the values to your liking. . Start the conformulator. Page 1 of 24 - A Guide to HDT-SMP Users/Modders - posted in Skyrim Mod Talk: Disclaimer: Some of these links are to LoversLab, I apologize if this offends anyone but most of the resources for SMP are only available there. Don't affect anything to the decapitate slot, that one is reserved. Nifskope: SSE Creation Kit: Permissions and credits . -fixdds Convert textures to the nearest format supported by SSE, right now R8G8B8 or. In the Block details of the shader texture set should show you the textures used and their paths. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. There should be a BSLightingShaderProperty nested within that node tree. Locked post. The user interface is divided into the three primary (default) windows: Render Window. Actually I'd be very surprised if 2. nif file. to import your custom mesh as obj file. The new Nifskope tools makes our meshes look super bright for some reason but in game they are slightly less saturated. Copy the BSLightingShaderProperty (copy branch) from the vanilla male body skin trishape and paste it over the bodysuit trishape (paste branch) Repeat above steps for _1 version of bodysuit. There are plenty of mods out there that improve the phial's effects, so this mod adresses the visual aspect of Curalmil's creation. These were the relevant troubleshooting instructions from ousnias for people having similar "rainbowing" issues:Nif Scan does not scan SSE meshes very well for some reason. ago. . Nifskope: SSE Creation Kit: Permissions and credits . The gloss you're seeing on the head is accurate. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High Poly. nif files are associated with nifskope 1. in bhk blocks for Bethesda versions, and major non-Bethesda version decoding was done across the board. MCO is no longer required. Requirements: 1) Nifskope. The X, Y, and Z-fields under "Translation" let you move the mesh around along those axes. If you know of any such tutorials and they are not listed here, please feel free to contact us and we will see about getting them added. To use this program with NifSkope 2. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. I have all the Nifs and Textures extracted and in their respective locations in the data folder. Special thanks to fiskin1 for showing which vanilla glow map to use! Huge thanks to ELSopa again for providing me the Absurdly Luxurious Pickaxe Mod!. However I want to try modelling armor and from my understanding I need to get all the bones, weight maps, ect. Use these apps to add custom mesh, Re-Texture, Convert to file format needed by game. 0 Pre-Alpha 6 Main point: can i use the old nifskope to edit SSE nif? or will it convert SSE nif to. nif file, even though Ive exported it to FBX in maya, opened it in outfit. My other mods: Koralina's Serana Replacer. I have looked at several guides, but they all. This part is pretty straightforward. Easy NPC. (right click the mesh in OS and. When I am exporting OBJ (my sword) and i want open in NifSkope, but pops communication with version "failed to load file header (version 14000005, 20. Open the mesh in NifSkope and select an armor part you want to change the textures, then on the left side you have to find the BSLightingShaderProperty, expand that and you'll see the texture paths on the bottom. ## Usage. 4. Outfits that follow the body shape closely, ie Vault Suit, are usually best for this. xml file, which contains the nif file format description. 0 dev 7, on Dec 18, 2017. Since my last thread got hi-jacked I'm starting a new one. NOTE: The color and amount of the glow can be controlled at the pixel level based on color and brightness. Step 4 (Nifskope mainly): Replace the (practically unusable) exported facegen with the "true" head you exported from racemenu. Been working for the last three days on porting over a home from classic to SE, and the state of CK 2. 23 Sep 2023. It is part of the NifTools Project. Or because BSTriShape was actually made for SSE first because it's NIF version 100, and half precision for vertices wasn't added until version 130 (FO4). Nifskope does not recognize hkx for editing. 31 (which is the current version on nexus), the slot names won't match those in the list, so just know that the last body part. extracting and editing the Classic ones seems easiest right now; and then you can use the SSE devtools to convert everything forward to SSE. -SSE NIF Optimizer More than 5000 hours of work where necessary to create this mod. Nothing more than leftover data from Bethesda/Obsidian upon export. Feel free to use this in your mods without asking for permission. The old version handled vertex alpha a certain way regardless of mesh settings. Use these apps to add custom mesh, Re-Texture, Convert to file format needed by game. How are people doing it nowadays? I was following that older tutorial. Click on the purple fuzzy dot thing to edit the texture paths (img. kf, . One of the NiTriShape entries will be highlighted as well. 0 Alpha 6, can't change textures for SSE. The menu wouldnt appear in game, and MO2 didnt have anything about overwriting. NIF is used by video games such as Morrowind, Oblivion, Skyrim, Fallout 3, Fallout: New Vegas, Civilization IV, and more. Knowledge required: These are advanced tutorials that assume the reader knows and understands NifSkope and their way around in Blender. Extract the . Spoiler mmccarthy4 wrote: how do you think the people of skyrim manage to bail hay. LIP and . edit: solved, found the soloution just incase anyone else wants to know, skyrim sse doesn't appear to work with nifskope, however original skyrim does Archived post. 0 Comparisons Effect Sha. do you guys use NifSkope 2. There is a tutorial on nexus. nif, . Simply changing it to Skin Tint does not work however, which. 946KB. Launch Nexus Mod Manager for Skyrim Special Edition. This is a workflow-agnostic tutorial, focused on NifSkope. Note Ab_tv hasn't been nifconverted, so I nifconvert it (it still has pinking after nifconversion, so it isn't that). nif files. All races. It can only open the old Skyrim NIF files. The latest release, v2. Now ab_tv it still pinks but copy of Ab_val in with it does not. bsa's). nif file and turn it into a collision. nif file it doesnt seem to work since nifskope wants NiTriShape while the mesh file for SSE seem to be BSTriShape. dev7 (Updated: 2017-12-18) Support NifTools Discord NifTools Forum Development GitHub Releases GitHub Issues Media YouTube Devlog NifSkope 1. beardRaces. Changelog 2019/10/08 - Initial release 2019/10/09 - fixed some incorrect labels in the Emitter section This guide focuses on those Skyrim particle system values which are important to complex particle lights, however it can also be used as general particle system guide. Hey guys, I found out that nifskope 1. 2) File editor supporting Hex format. You must use NifSkope as the structure of the obj file must exactly match the structure of the nif file. Xbox Port Tutorial For Beginners. Version 1 (For OS versions 4. The best way would be to unpack the bsa into separate nifs in a folder, open the. I didn't mess with anything as far as I can remember but it's like this anyway. Left click on the part of the tree that is purple. Contribute to niftools/nifskope development by creating an account on GitHub. Start NifSkope. Your character's skin model is usually culled where there is cloth. NifSkope is like a filing cabinet for your NIF mesh files with folders and sub-folders. exe as an executable in Mod Organizer 2. Check the esp in xEdit. Thanks. Updated from TDOGH's original Skyrim mod, this version is compatible with Skyrim Special Edition. Edit 1: I don't see any "SkinInstance" line in NifSkope for any of the Earrings provided by Pierced Ears SSE. Meshes Recommend apps: SSE Nif Optimzer, Cathedral Assets Optimizer and NifSkope Usually meshes can be converted without a problem, but in rare cases. As long as your workflow allows you to export a custom model to a NIF containing only the geometry, you can follow along to get your weapon game-ready. I've done it for several NPCs and it really works, although the overall appearance seems to be affected a little slightly as well. In the Block Details list at the bottom portion of the window expand Textures to see the texture paths. You can change textures in OutfitStudio as well, open OS and click in File in the upper. Here's what Arthmoor writes: Spells -> Batch -> Make All Skin Partitions. SSE Nif Optimizer. A Skin Partition is where a mesh is. Example: The menu wouldnt appear in game, and MO2 didnt have anything about overwriting. 500 Glossiness, 7 SS for body, feet, and hand nifs 0 and 1. If anyone knows what I am doing wrong, or knows a fix, please tell me. Version. New addon-nodes have been created which are only responsible for adding ENB light, one for each tier of strength (representing 2, 3, 4, 6, and 8 candles). Its most recent release was NifSkope 2. I'm using the light version at the moment, but with NifSkope program I was able to change the length of the member, I. Alternatively, use the "Drunk" voice preset. The Dark Brotherhood's Shrouded Armor, for UNP & CBBE SSE (new in 2019! includes Physics!). This gives you a more convenient way to quickly view a NIF file without having to open Nifskope in the VFS each time. ENB Niftools Team and contributors - Nifskope Canonical Ltd. NifSkope 1. I thought I would go ahead and create a quick tutorial on Nifskope to show you how to get things set up for Skyrim modding. If you use and do 3D animation a lot, then you’ve probably already worked with NIF files before. 7z" - SSE version, with Bodyslide info, plus script to enable Racemenu entry for tail morphs in-game This is a simple replacer for the default khajiit tail model. Underwear for every NPC in Skyrim, modded or vanilla according to their wealth/lifestyle so they won't be naked when you loot them/steal their armor. nif) designed for human jaws to fit elven jaws (i. Share Sort by: Best. However, I think because the edits are not exact, weights below 1. open that new nif in nifskope and copy shaders from original mesh to new mesh. I've done it for several NPCs and it really works, although the overall appearance seems to be affected a little slightly as well. I did have a problem with my follower having glow in the dark eyes which I fixed by changing their Emmissive Color to 000000 in Nifskope. - Update ragdoll constraint - Calculate Twist plane axis (Motor in NifSkope) A and B values in bhkRagdollConstraint. I've tried switching between List and Tree under View>Block List. High-Poly Vanilla Hair. Your character's skin model is usually culled where there is cloth. 首先去Datameshesactorscharactercharacter assets female目录下找出skeleton_female. Features: Based on dadadacool's classic mod Urielle the Archangel Follower Redone SSE , Urielle the Auroran Remastered SE is a custom made, semi-stand-alone replacer using custom textures and meshes; including KouLeiFoh's High Poly. She is the product of a union between a Human Nord Male and a Female Giant. Creation KitAbout this mod. R246 wrote: Nice! It was all thanks to the genius of ousnius that a solution. Thorough and up-to-date video tutorials for NIF creation will be listed here as they are found. Output the actor selected to mesh with Ctrl +. nif files if I want to work on the meshes and if so how could I get those?The NEW nif format that is. I believe people are using outfit studio to change from obj to nif, but I'm kind of out of my depth with this part. 0. Lone Wanderer. Self-Converted with NifScan, NifOptimizer, and Nifskope. Open your mesh in Nifskope. Documentation system for the nif file. Page 102 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #54448848. 3 can't open NIF files from SSE. That's beyond textures and Nifskope. obj file --> Blender (or any other 3D program) any version will do the job --> . femalebody_1_sk. Join me where I walk you through using the same method I do when creating custom followers and NPCs! Just a little copy and paste can get you there easily!I. nif from the facegeom folder into the main window. FYI the latest version of Nifskope does support SSE meshes, so in many cases. What it does: Optimize to the new SSE format (BSTriShape, changes to NiSkinPartition). SSE Creationkit Fixes - new version loads BSAs automatically and is twice as fastOpen the mesh in NifSkope and select an armor part you want to change the textures, then on the left side you have to find the BSLightingShaderProperty, expand that and you'll see the texture paths on the bottom. 0. nifs of the body you want to import. Page 101 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #54364808. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. . So I'm making a SSE mod and wanted to hang up a cloak I like from cloaks of skyrim as a static on my wall. NifSkope is a handy application designed to open and edit the properties of NIF files. That's where the problem begins. Similarly the import option is greyed out. SSE - posted in Skyrim Creation Kit and Modders: Alright, so Ive been sitting here for hours doing research and trying to understand how this all works. A simple tutorial that shows how to edit a armor ou weapon of Skyrim using only Nifskope to change size, scale and positions. CONVERTER'S NOTES Retextured them completely to look better (2K compressed diffuse, 2K uncompressed normals), and all meshes converted to the new SSE NIF format using NIF Optimizer by ousinius. nif inside NifSkope. If you open the Oldrim NIF in the latest NifSkope, it would show a warning saying "invalid triangles". There are two ways to change plugin slots. Mod manager download. This armor mod from yurica it adds Divine Steel heavy armor set in game with greatsword too, this armor and weapon completely been overhauled from ground up with improved textures and lightning properties also improved, armor and weapon comes with 4k texture also added 2 new different colors you can choose from fomod. Nifskope: latest NifSkope version. Step 3: close Vortex or other mod manager (don't run game yet) and navigate to the creation kit exe file. Download and manage all your collections within Vortex SSE NIF Optimizer. Originally a Mod by renzozuken1, seen HERE, was abandoned only after having the mod up for about 3 WEEKS in October of 2015. Notable uses are deforming a beard (e. otherwise use other headpart which is "_FlatEar" by slidding the headpart on RaceMenu. Look under the meshes and CalienteTools folders for each and every mesh that contains the mod's heeled boots, including the high weight (_1. You must use NifSkope as the structure of the obj file must exactly match the structure of the nif file. ago. I have the textures and meshes created. 0 couldn't open skyrim nifs, so I installed nifskope 1. NifSkope = 제작한 무기를 nif로 변환하기 위해 필요. 7z. - posted in Skyrim Special Edition Creation Kit and Modders : I am trying to change the colors of some textures in Nifskope for SSE. Posted July 25, 2019. You need to find the BSShaderTextureSet property that is just below the highlighted NiTriShape. 8+ - posted in Skyrim Special Edition Creation Kit and Modders : I am most accustomed to Blender 2. With a run through the awesome SSE Nif Optimizer and a quick check in Nifskope as well as adding a little extra bumpiness to her. 0 and converting the models between obj and nif. Oldrim NIFs can be used directly in SSE. Video information. Tangents updated for SSE, incl. 3. SSE Nif Optimizer by ousnius (optional) Nifscan by zilav - a console (Command Prompt) application (optional) NifSkope by Niftools Your mod of choice - this example uses Blades Hakama by atomec. nif body ; Adapt the armour's shape. They are not widely supported by nif import and export tools, and cannot be manipulated as easily within NifSkope. About this mod. Is there a way to do this, or do I need to somehow get oldrim . (FR) Knight of The Village Set BHUNP SSE: il faut ce mod en anglais dans les deux cas ! EGIL - Knight of The Village Set - FR: Mod original (requis) Knight of the Village (Xtudo version) - CBBE - 3BA BodySlide conversion: Knight of the Village - My version SE-AE: It adds two more heavy and light armors, shields and swords. Ten unique colors of summonable weapons, each with it's own cast light and particle effect. Includes eyeliners, eyeshadows, and blushes. You can change textures in OutfitStudio as well, open OS and click in File in the upper. The game applies model space normal maps to it, that's why normals are unused. Optimize to 50% and less if possible. NifSkope is a handy application designed to open and edit the properties of NIF files. org! Welcome to the new homepage of NifTools! We have finally moved completely away from Sourceforge. 6. Edited by R246, 22 October 2017 - 02:16 am. How I Fix This. I am able to load a second nifskope by opening a new window through the first one but it is kinda inconvenient. Page 106 of 187 - SSE NIF Optimizer - posted in File topics: In response to post #55504528. In Nifskope though everything looks fine: as posted down at the. NifSkope. This armor for male and female also converted to sse with HDT SMP physics and The armour is craftable and temperable at any forge in Skyrim also comes with different colors and you will need to find a schematic for the armour before crafting it at any forge and there dye workbench added into the game so you can craft. Alternatively, you can find the referenced item in SSEedit (see “Record” for the. How to change the hair meshes (CUSTOM HAIR ONLY)Atlana is a Nordic / Half-Giant Hybrid. It's worth mentioning that the actual SSE head nif is not displayed as black in NifSkope. They also assume basic knowledge of the Creation Kit. ousnius - SSE NIF Optimizer for converting meshes and also help me fix meshes problems. Select D-Pad UP, then Swap the Keybind to Keyboard Arrow Key UP. And create a shortcut to it and place it on your desktop ("send to desktop" option when right clicking on the "SSE mods" folder), this is where all modding and editing of mods will be done. Keep in mind that you have to edit both the _0 and _1 body, hands and feet meshes to make it work. I have all the Nifs and Textures extracted and in their respective locations in the data folder. esp and . frag files to the shaders folder in the NifSkope directory, overwriting the existing files. I downloaded one through Moddb but it was out of date, and. In Skyrim Special Edition, TRI files are used to indicate to the game how to deform a mesh, housed in a NIF file. NifSkope and 3ds Max Nif Plugin. One of the NiTriShape entries will be highlighted as well. File size. in this tutorial should be changed. You can use SSE Nif Optimizer to convert them to. Set the following lines: [CreationKit_FaceGen] DisableAutoFaceGen=false. Realistic Water Two. A git repository for nifskope. x. Depends, if you want to use custom hair, brows etc. SSE Nif Optimizer - Optimize Nifs, Convert Nifs from LE to SSE and back again NifSkope 2. The guide is 60 pages long with step-by-step instructions, commands, and pictures detailing the process to set up the modding environment for SSE on Linux from start to finish. Page 8 of 10 - Rudy HQ - Hay SE - posted in File topics: In response to post #69958228. The game applies model space normal maps to it, that's why normals. This will perform NifSkope sanitization, and prevent SSE Nif Optimizer from optimizing the mesh again. 5. so let's say I wanted to edit a bunch of nifs. Standalone vampire eyes replacer with new improved SE vampire eye mesh, both normal and glowing. Other user's assets Some assets in this file belong to other authors. Use this information to track down your issue. First, make a backup SAVE until you are sure this mod works fine for your game. Update on current NifSkope development status for Starfield support. That's because the head was saved incorrectly in that NIF, you need to disable normals and tangents on it in the NiTriShapeData. Uncheck Automatic Selection then click Add and navigate to your Skyrim\Data folder. We would like to show you a description here but the site won’t allow us. This will display textures in the render window (only the ones in your data/textures folder, not those in . CBPC - Physics with Collisions for SSE and VR: FSMP - Faster HDT-SMP: HDT-SMP (Skinned Mesh Physics) XP32 Maximum Skeleton Special Extended - XPMSSE: Mods requiring this file. The Mighty Nine (Jon) (Follower Creation, Creation Kit, RaceMenu, NifSkope, SSE NifOptimizer,. NifSkope 2. (I personally use Notepad++) 4) Eye meshes to deal with. Disclaimer: Please be patient. . Nifskope environment map Troubles - posted in Skyrim Creation Kit and Modders: *SEE IMAGE So Im having troubles getting the envmap to enable correctly on the beast race masks portion of the helmet. nif format (As it should, considering the games it was developed for!) 1236Menchi. . 79 if you're trying that) and go to File > User Preferences > Add-ons tab > enter NIF into the little searchbox on the top-left and the nif scripts should show up. The optional file,. However I want to try modelling armor and from my understanding I need to get all the bones, weight maps. And more. 0. Make a backup, you can't undo in Nifskope. A total of 32 presets (4 presets per race). 0 and converting the models between obj and nif. Load up empty passthru. nif model using nifskope. A GUI tool used to extract and insert non-convex collision meshes into NIFs, convert Skyrim NIFs to Fallout 3 NIFs for use with Blender 2. NifSkope can't save anything into bsa archives. NIF is. 0 is more correct. Ear detail might not match with vanilla or some mod texture, recommend to use Pure, Diamond, Demoniac, Fair for female. 2. Part 17 - Merging the Facegen & Setting the hair color in Nifskope. More. In Nifskope though everything looks fine: screenshot. Look under the meshes and CalienteTools folders for each and every mesh that contains the mod's heeled boots, including the high weight (_1. One is to go into the Under There settings menu in Synthesis, navigate to “items”, find the desired item (s), and write in the slots: Click the + sign next to Slots. Just the female meshes, the male is ok. That still hasnt worked. esm that you have merged) and check if the NiTriShapeData under EyesHeadparts has a child node called NiAddtionalGeometryData. Nice retexture by the way :) You can. nif file it doesnt seem to work since nifskope wants NiTriShape while the mesh file for SSE seem to be BSTriShape. Select Keep textures, merge vertices. #1 mattrk Posted 03 January 2017 - 10:34 am Enthusiast Premium Member 124 posts Hello all, I have been trying to use NifSkope with the new SSE nif files and am not having. The set includes a cuirass, gauntlets, boots, and two hoods.